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Chromatic Beams

A commercial 3D project focused on creating an atmospheric nightclub environment with dynamic colored lighting and projected gobo patterns

All models and textures were created from scratch in Blender. The lighting was built in Cycles using physically based spotlights combined with custom gobo maps to create the projected patterns on the floor

The rotating light effects were created procedurally using Blender drivers and expressions, adding motion while keeping the setup fully controllable

I also experimented with recreating the lighting setup in After Effects, but the final result was rendered entirely in Blender